Website powered by

SAAB GRIPEN JAS 39

GRIPEN JAS 39 - Texturing

Hi guys this is my last texturing job. I made the texturing for an airplane called "Gripen JAS 39" that has been used as Addons for the game "Microsoft Flight Simulator". I have done only the texturing part because the model had already made the layout of the UVs.

It has been a big challenge because It was the first time that I texturized a big object as this one and because I never worked with UVs done by another person and in some parts it has been really difficult. It also been a great opportunity to learn how to read and to interpret better the references, thanks also to critic eye of customer and of his feedback.

I started the project first all working with the height map, drawing all the lines and rivets to make the plates that compose the airplane realistic. After that i put the different levels of colours to give to the carena a sense of consumed and used, so I worked on the roughness map adding some basic roughness and some roughness variations, to enfatize the difference from the side part to the centre part of some plates, as is possible to see in some references.
To complete the work I putted different levels of dirt following the references and the indications of the customer.

I exported all the diffuse maps in 2 levels, one without the dirt and one with only the dirtness; in this way with Photoshop It has been possible to add the sticker details and of the different livrees.

Rendering and Lighting have been done with Maya and V-ray.

Thanks for the attention, I hope you like it, tips and tricks are always welcome!

LookDev

Front Details

Front Details

Back Details

Back Details

Wheels Details

Wheels Details

Top View

Top View

Bottom View

Bottom View

Breakdown - 4K Map

Breakdown - 4K Map

Some references

Some references

Some Variations

Some Variations

Lighting

Lighting

Texturing and Shading in the game