While looking at my bookshelf, my eyes stopped on my very first LEGO adult set: the Stormtrooper helmet.
That moment sparked an idea — a small flash of inspiration that quickly turned into the desire to bring this piece to life in 3D.
From there, the project took shape step by step.
Modeling was crafted in Blender, focusing on clean forms and an efficient topology.
Texturing and baking were developed in Substance Painter, where I explored materials, wear, and subtle surface details.
Compositing was refined in Photoshop to enhance mood and presentation.
The final render was produced in Marmoset Toolbag, balancing lighting and reflections to highlight the iconic silhouette.
Low Poly Count: 6,500 tris — optimized while preserving the characteristic identity of the helmet.